Around 2021
The playground
Benjamin and his friends made the monsters up in the playground: Hungry, Thirsty, the Hymotyzer and Rope Guy. The rules and the cards came after, at home.

From early prototypes to the first production run, and now a video game.
Our Story · Chapters
The monsters started in the playground, around 2021: Benjamin and his friends made up Hungry, Thirsty, the Hymotyzer and Rope Guy. The board game started at Christmas 2023, after a lot of Monopoly, when we asked: how are board games made? And then: could we make one?
We set out some basics: a board with around 40 spaces, two types of cards, some penalties, trading, and a clear goal. The first prototype was as homemade as it gets, with stickers on a wooden board, handwritten rules, and early characters like Hungry for Tea and Thirsty for Stuff.
"Could anyone create a game?"
Around 2021
Benjamin and his friends made the monsters up in the playground: Hungry, Thirsty, the Hymotyzer and Rope Guy. The rules and the cards came after, at home.
2023
Benjamin's original cover drawing set the look and spirit of the game.
2023
Handwritten cards, sticker spaces, and the first playtests at home.
2024
A sturdier board, better components, and a game that started feeling real.
Dec 2025
Research, manufacturers, and the first run: six physical copies.
May 2026
Meeting players and creators in person sharpened the next steps.
Oct 2026
First browser prototype pass while systems and monsters are still being tuned.
Now
On sale on Mac and Windows. Families and friends are playing and sending us bugs.
Next
He's already planning the sequel.
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