Hungry for Tea — The Board Game

About • The Journey

A collage of early Hungry for Tea prototypes and playtests

From early prototypes to the first production run.

— Hungry for Tea

The Journey

How it started

Hungry for Tea started in 2023 when Benjamin was 8. We’d been playing Monopoly over Christmas and ended up asking: how are board games made? And then… could we make one?

We set out some basics: a board with around 40 spaces, two types of cards, some penalties, trading, and a clear goal. The first prototype was as homemade as it gets — stickers on a wooden board, handwritten rules, and early characters like Hungry for Tea and Thirsty for Stuff.

The story, in six steps

  1. Christmas 2023 — The spark
    Benjamin (8) + Monopoly + a big question: “Could anyone create a game?” We decided to try.
  2. Prototype #1 — Stickers on a wooden board
    Handwritten rules, homemade cards, and the first playtests. It wasn’t polished — but it worked.
  3. Prototype #2 — The Hobbycraft upgrade
    A sturdier board, coloured card, circle spots, and gold coins (yes, from eBay). This is when it started to feel “real”.
  4. 2024–2025 — Playtests and a tradition
    We kept playing, tweaking, and reworking the bits that didn’t land. It became “the thing we play at Christmas”.
  5. December 2025 — Manufacture, for real
    Benjamin (10) asked what it would take to produce it properly. We did the research, found a manufacturer, and learned quickly how expensive this becomes. First run: six copies.
  6. Now — First production copies + next milestone
    The box arrived. It looked real. It felt real. And now we’re planning to attend UK Games Expo at the NEC in May.

Where we are now

Finished Hungry for Tea board game
  • Small first production run
  • A polished, playable version we’re proud of
  • Learning fast through feedback outside friends and family
  • Next stop: UK Games Expo (NEC)

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